AI Insights · Timothy · January 2022
Top 5 Maze Games on Android in Saudi Arabia: Q4 2021
Explore the performance of the top 5 maze games on Android in Saudi Arabia during Q4 2021, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 maze games on the Android platform in Saudi Arabia exhibited varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each app, based on data from Sensor Tower.
Diggy's Adventure: Puzzle Tomb from Pixel Federation Games experienced notable fluctuations in weekly revenue. Starting at a modest $243 in late September, the game saw a significant peak of approximately $1.2K in early November. By the end of December, revenue settled around $536. Weekly downloads showed minimal activity, with the last recorded downloads in mid-October at 84. Active users began the quarter at 1.9K and saw a gradual decline to 1.3K by mid-December, before recovering slightly to 1.4K at the end of the year.
Mazes & More published by Maple Media had a steady stream of weekly downloads, starting at 1.4K in late September and peaking at 1.6K by the end of October. The game maintained a healthy number of active users, beginning at approximately 3K and fluctuating throughout the quarter to end at 2.5K in late December. Despite the consistent user engagement, the app's weekly revenue remained minimal, with only a few dollars generated in early October.
Maze King from mobirix showed sporadic activity in weekly downloads, with a notable spike to 298 downloads in late November. Active users saw a significant rise from 20 in late November to 135 by the end of the same month, before dropping to 35 by the end of December. The game generated minimal revenue towards the end of the year.
SPHAZE: Sci-fi puzzle game by SUBPIXELS had negligible activity during the quarter. The game recorded minor revenue in late November and early December but saw no significant downloads or active user data during the period.
G30 - A Memory Maze from Ivan Kovalov also exhibited minimal activity. The game had a few downloads and generated a small amount of revenue in late November, but overall engagement remained low throughout the quarter.
For more detailed insights and analytics, visit Sensor Tower.